When might paying people to quit smoking increase smoking?
Goal: Reduce smoking. Solution: Pay people to quit! But what if people START smoking just to get paid to quit? This is a PERVERSE INCENTIVE - when a well-intentioned reward creates the opposite behavior you wanted!
Can incentives be designed to avoid backfiring?
๐ค Which thinking lens(es) did you use?
Select all the lenses you used:
๐ฑ A Small Everyday Story
A reward is offered.
"Do this, get that."
Someone finds a shortcut.
The reward is claimed.
The goal remains unmet.
The system adapts.
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๐ง Thinking habits this builds:
- Recognizing that incentives can produce unintended consequences
- Understanding that people optimize for what's measured, not what's intended
- Seeing how systems adapt around interventions
- Designing incentives that align behavior with goals
๐ฟ Behaviors you may notice (and reinforce):
- "Wait, what are we actually rewarding here?" questions
- Spotting perverse incentives in daily life (school, work, media)
- Designing better systems: "How could someone game this?"
- Recognizing Goodhart's Law in action
How to reinforce: When they spot a perverse incentive, ask them to explain what behavior is actually being rewarded. Help them see the gap between intention and outcome.
๐ When ideas are still forming:
Some learners may become cynical about all incentives, missing that well-designed incentives can work. Others may struggle to see how systems adapt, thinking solutions are permanent.
Helpful response: "What behavior is this actually rewarding? How could someone game it?" Help them think like a systems designer, not just a critic.
๐ฌ If you want to go deeper:
- Analyze incentives in your own systems: school, family, community
- Design better incentives: "How would you reward the actual goal?"
- Explore: When do incentives work? When do they backfire?
Key concepts (for adults): Perverse incentives, Goodhart's Law, cobra effect, unintended consequences, incentive design, systems adaptation, measurement vs. goals.